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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows;
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using System.Windows.Interop;
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using System.Runtime.InteropServices;
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namespace Philisense.Congress
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{
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public static class FullScreenManager
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{
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public static void RepairWpfWindowFullScreenBehavior(Window wpfWindow)
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{
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if (wpfWindow == null)
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{
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return;
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}
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if (wpfWindow.WindowState == WindowState.Maximized)
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{
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wpfWindow.WindowState = WindowState.Normal;
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wpfWindow.Loaded += delegate { wpfWindow.WindowState = WindowState.Maximized; };
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}
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wpfWindow.SourceInitialized += delegate
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{
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IntPtr handle = (new WindowInteropHelper(wpfWindow)).Handle;
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HwndSource source = HwndSource.FromHwnd(handle);
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if (source != null)
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{
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source.AddHook(WindowProc);
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}
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};
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}
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private static IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
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{
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switch (msg)
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{
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case 0x0024:
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WmGetMinMaxInfo(hwnd, lParam);
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handled = true;
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break;
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}
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return (IntPtr)0;
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}
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private static void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam)
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{
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var mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO));
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// Adjust the maximized size and position to fit the work area of the correct monitor
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int MONITOR_DEFAULTTONEAREST = 0x00000002;
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IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
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if (monitor != IntPtr.Zero)
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{
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var monitorInfo = new MONITORINFO();
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GetMonitorInfo(monitor, monitorInfo);
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RECT rcWorkArea = monitorInfo.rcWork;
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RECT rcMonitorArea = monitorInfo.rcMonitor;
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mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left);
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mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top);
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mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left);
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mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top);
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}
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Marshal.StructureToPtr(mmi, lParam, true);
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}
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[DllImport("user32")]
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internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
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/// <summary>
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///
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/// </summary>
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[DllImport("User32")]
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internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
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#region Nested type: MINMAXINFO
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[StructLayout(LayoutKind.Sequential)]
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internal struct MINMAXINFO
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{
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public POINT ptReserved;
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public POINT ptMaxSize;
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public POINT ptMaxPosition;
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public POINT ptMinTrackSize;
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public POINT ptMaxTrackSize;
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} ;
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#endregion
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#region Nested type: MONITORINFO
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/// <summary>
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/// </summary>
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
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internal class MONITORINFO
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{
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/// <summary>
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/// </summary>
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public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));
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/// <summary>
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/// </summary>
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public RECT rcMonitor;
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/// <summary>
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/// </summary>
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public RECT rcWork;
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/// <summary>
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/// </summary>
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public int dwFlags;
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}
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#endregion
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#region Nested type: POINT
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/// <summary>
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/// POINT aka POINTAPI
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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internal struct POINT
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{
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/// <summary>
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/// x coordinate of point.
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/// </summary>
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public int x;
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/// <summary>
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/// y coordinate of point.
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/// </summary>
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public int y;
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/// <summary>
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/// Construct a point of coordinates (x,y).
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/// </summary>
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public POINT(int x, int y)
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{
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this.x = x;
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this.y = y;
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}
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}
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#endregion
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#region Nested type: RECT
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/// <summary> Win32 </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 0)]
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internal struct RECT
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{
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/// <summary> Win32 </summary>
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public int left;
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/// <summary> Win32 </summary>
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public int top;
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/// <summary> Win32 </summary>
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public int right;
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/// <summary> Win32 </summary>
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public int bottom;
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/// <summary> Win32 </summary>
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public static readonly RECT Empty;
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/// <summary> Win32 </summary>
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public int Width
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{
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get { return Math.Abs(right - left); } // Abs needed for BIDI OS
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}
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/// <summary> Win32 </summary>
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public int Height
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{
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get { return bottom - top; }
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}
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/// <summary> Win32 </summary>
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public RECT(int left, int top, int right, int bottom)
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{
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this.left = left;
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this.top = top;
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this.right = right;
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this.bottom = bottom;
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}
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/// <summary> Win32 </summary>
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public RECT(RECT rcSrc)
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{
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left = rcSrc.left;
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top = rcSrc.top;
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right = rcSrc.right;
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bottom = rcSrc.bottom;
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}
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/// <summary> Win32 </summary>
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public bool IsEmpty
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{
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get
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{
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// BUGBUG : On Bidi OS (hebrew arabic) left > right
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return left >= right || top >= bottom;
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}
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}
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/// <summary> Return a user friendly representation of this struct </summary>
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public override string ToString()
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{
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if (this == Empty)
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{
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return "RECT {Empty}";
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}
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return "RECT { left : " + left + " / top : " + top + " / right : " + right + " / bottom : " + bottom +
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" }";
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}
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/// <summary> Determine if 2 RECT are equal (deep compare) </summary>
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public override bool Equals(object obj)
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{
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if (!(obj is Rect))
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{
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return false;
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}
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return (this == (RECT)obj);
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}
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/// <summary>Return the HashCode for this struct (not garanteed to be unique)</summary>
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public override int GetHashCode()
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{
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return left.GetHashCode() + top.GetHashCode() + right.GetHashCode() + bottom.GetHashCode();
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}
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/// <summary> Determine if 2 RECT are equal (deep compare)</summary>
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public static bool operator ==(RECT rect1, RECT rect2)
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{
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return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right &&
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rect1.bottom == rect2.bottom);
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}
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/// <summary> Determine if 2 RECT are different(deep compare)</summary>
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public static bool operator !=(RECT rect1, RECT rect2)
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{
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return !(rect1 == rect2);
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}
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}
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#endregion
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}
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}
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